

Read more: We tied 1-2-Switch, Nintendo's party game for its new consoleīattery life may seem unexceptional at 2.5 to 6 hours rated, but it's in line with what you'd expect from a smartphone or Nintendo's own 3DS. They've been inadvertently tossed, smashed together by two people throwing "air punches" who weren't standing far enough apart, and torqued on in ways I'm certain would have threatened lesser remotes. I have yet to drop the Switch (Nintendo cautions against it), but I've certainly abused the Joy-Cons, which have yet to complain. That you can drag the Joy-Cons over hill and dale, to say nothing of the Switch itself, raises the question of how durable all these moving parts are. Read more: Here's every Nintendo Switch launch title If your hands get tired in this mode, you can slide the Joy-Cons up and off (a tiny release button behind each lets them disengage), prop the Switch on a flat surface with its rear kickstand, then continue playing wirelessly, your hands free to roam like creatures loosed from cages.

At roughly the same weight as an iPad mini (about 300 grams), it's compact enough to make playing games comfy. You simply pull the rectangular slate-bookended by a pair of motion control sticks capable of advanced haptic feedback Nintendo calls Joy-Cons-from its U-shaped dock, and presto, it's a handheld.Īs a handheld, the Switch feels respectably rigid and durable, an unostentatious but beautiful carbon-black slate that's like a blue collar version of an Apple product. There are no bending limbs or hidden robot heads lurking beneath its vivid capacitive multitouch 720p screen or beveled matte-finish plastic housing. It is on one level simply what it claims to be: a respectably powerful $299 TV games console you can buy on March 3 that also transforms into a handheld gaming powerhouse. The most important thing to know about Nintendo Switch is, drum roll please, that there's surprisingly little to know at this point.
